This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In this third edition, besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-point Voronoi diagrams, and realistic input models have been added.
##书是好书,也都是好算法……只是自己智商太低了,上这门课前半截还能跟上,后半截被干的稀里哗啦……
评分##只读了Voronoi和凸壳这两章……
评分##过了一遍,很精彩
评分##terrible at explanations
评分##过了一遍,很精彩
评分##terrible at explanations
评分##上了一个多月cs274...
评分##讲道理Mark是我在TU/e最喜欢的老师 可惜这门课不是他上
评分##只读了Voronoi和凸壳这两章……
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