This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In this third edition, besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-point Voronoi diagrams, and realistic input models have been added.
##書是好書,也都是好算法……隻是自己智商太低瞭,上這門課前半截還能跟上,後半截被乾的稀裏嘩啦……
評分##上瞭一個多月cs274...
評分##上瞭一個多月cs274...
評分##上瞭一個多月cs274...
評分##隻讀瞭Voronoi和凸殼這兩章……
評分##隻讀瞭Voronoi和凸殼這兩章……
評分##對於有這方麵興趣的人來說,這本書可以作為 入門。 但是習題。。。普遍難度不低
評分##好書,還得再多讀
評分##書是好書,也都是好算法……隻是自己智商太低瞭,上這門課前半截還能跟上,後半截被乾的稀裏嘩啦……
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