From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications. Successful interaction design requires more than just creating clean code and sharp graphics. You must also fulfill your strategic objectives while meeting the needs of your users. Even the best content and the most sophisticated technology won't help you balance those goals without a cohesive, consistent user experience to support it. With so many issues involved--usability, brand identity, information architecture, interaction design-- creating the user experience can be overwhelmingly complex. This new edition of The Elements of User Experience cuts through that complexity with clear explanations and vivid illustrations that focus on ideas rather than tools or techniques. Garrett gives readers the big picture of user experience development, from strategy and requirements to information architecture and visual design.
##寫給developer淺顯易懂的書,設計師可能覺得會有點淺。
評分##講得非常清楚 還分享瞭設計師在實際工作中可能遇到的現實問題 不是單純的學術派或照本宣科 還是值得反復讀 每次都有新理解
評分##入門讀物。UI/UE隻看這個當産品經理必然是要被程序猿打一頓的
評分##可以作為入門讀物。對於ux來說還是太淺瞭
評分##分層用戶體驗模型
評分##啃完瞭原文書,足足把閱讀時間拉長瞭三倍吧,用詞基本上都是讀研時候的專用詞,至少見過幾十次,不到一年,我竟然忘瞭~入門還不做,實際操作沒什麼藉鑒。
評分##寫給developer淺顯易懂的書,設計師可能覺得會有點淺。
評分##the bible of product design
評分##有點太淺瞭 適閤理論入門搭建框架
本站所有內容均為互聯網搜尋引擎提供的公開搜索信息,本站不存儲任何數據與內容,任何內容與數據均與本站無關,如有需要請聯繫相關搜索引擎包括但不限於百度,google,bing,sogou 等
© 2025 book.teaonline.club All Rights Reserved. 圖書大百科 版權所有